Necesse Bosses in Order — Complete Progression Guide

Necesse features 20 bosses total: 13 main bosses that drive the core progression, plus 7 incursion bosses for post-game endgame content. Fighting them in the right order with proper gear is essential.

All boss names, locations, and summon items verified against necessewiki.com. Game version: Necesse 1.3.

Main Boss Gallery

Evil's Protector

1. Evil's Protector

Queen Spider

2. Queen Spider

Void Wizard

3. Void Wizard

Runebound Chieftain

4. Runebound Chieftain

Swamp Guardian

5. Swamp Guardian

Ancient Vulture

6. Ancient Vulture

Pirate Captain

7. Pirate Captain ⭐

Reaper

8. Reaper

Cryo Queen

9. Cryo Queen

The Cursed Crone

10. Cursed Crone

Pest Warden

11. Pest Warden

Sage and Grit

12. Sage and Grit ⭐

Fallen Wizard

13. Fallen Wizard ⭐

Incursion Boss Gallery

Mother Slime

Mother Slime

Night Swarm

Night Swarm

Spider Empress

Spider Empress

Moonlight Dancer

Moonlight Dancer

Sunlight Champion

Sunlight Champion

Crystal Dragon

Crystal Dragon

Ascended Wizard

Ascended Wizard 👑


Main Bosses Order Overview (1–13)

The 13 main bosses are spread across surface biomes, caves, deep caves, and the Deep Desert Temple. Three of them gate major progression: Pirate Captain (unlocks Deep Caves), Sage and Grit (unlocks Deep Desert Temple), and Fallen Wizard (unlocks Incursions).

Surface & Cave Bosses (#1–6)

#BossLocationSummon ItemUnlocks / Key Reward
1Evil's ProtectorSurface (nighttime, must beat before 6:30 AM)Mysterious PortalFirst kill drops Demon Heart
2Queen SpiderSnow Caves (spider lairs)Royal Egg (found in nest or used manually)Elder reward: Ammo Pouch
3Void WizardDungeon (bottom floor; craft Dungeon Map to locate)First: explore. Repeat: Void CallerElder reward: Void Pouch; drops Empty Pendant
4Runebound ChieftainPlains CavesBone Offering (use on arena pedestal)Elder reward: Shipping Chest
5Swamp GuardianSwamp CavesSpiked FossilElder reward: Homestone + Waystone
6Ancient VultureDesert / Desert CavesAncient Statue (place in any Desert biome)Elder reward: Recall Flask

Deep Cave Gate Boss (#7)

#BossLocationSummon ItemUnlocks
7Pirate CaptainPirate Villages (natural generation)⚠️ No summon item — only boss without one; found by explorationUnlocks Deep Caves (drops first Deep Cave Ladder)

Pirate Captain is the only boss in the game with no boss-summoning item. You must explore Pirate Villages to find and fight him.

Deep Cave Bosses (#8–12)

After defeating Pirate Captain and descending into Deep Caves, five more bosses await:

#BossLocationSummon ItemKey Reward
8ReaperDeep Forest CavesShadow GateElder reward: Hoverboard
9Cryo QueenDeep Snow CavesIce CrownElder reward: Banner Stand
10The Cursed CroneDeep Plains CaveSpirit Urn (can also be found by exploring)Elder reward: Mission Board
11Pest WardenDeep Swamp CavesDecaying LeafElder reward: Portal Flask
12Sage and GritDeep Desert Caves (at ruin vein intersection)Dragon Souls (use on pedestal)Unlocks Deep Desert Temple

Final Main Boss (#13)

#BossLocationSummon ItemUnlocks
13Fallen WizardDeep Desert Temple (2nd/final floor)⚠️ No summon item — passive until attacked, found by explorationUnlocks Incursions — 100% drops first Gateway Tablet

Fallen Wizard is the last boss of the main game (excluding Incursion bosses). Defeating him drops the first Gateway Tablet, which you use at a Tungsten Workstation to craft a Fallen Altar — the gateway to all Incursion endgame content.


Incursion Bosses (Post-Game Endgame, 7 Bosses)

Incursions are post-game content unlocked after defeating the Fallen Wizard. You use Gateway Tablets at a Fallen Altar to open one-time temporary zones. Complete the objective (Hunt: kill 100 enemies / Extraction: mine 100 ores / Trial: fight immediately) to summon that biome's boss.

Key incursion rules:

#BossIncursion BiomeTierKey Drops
1Mother SlimeSlime Cave2Slime Essence (20–25) + Gateway Tablet
2Night SwarmGraveyard3Blood Essence (20–25) + Gateway Tablet
3Spider EmpressSpider Castle4Spider Essence (20–25) + Empress' Mask + Gateway Tablet
4Moonlight DancerMoon Arena5Dusk helmet/tunic/boots (33.3% each) + Gateway Tablet
5Sunlight ChampionSun Arena6Dawn helmet/tunic/boots (33.3% each) + Gateway Tablet
6Crystal DragonCrystal Hollow7Dragon's Hoard + Gateway Tablet
7Ascended WizardAscended Incursion10Void Vessel, Ascended Staff, Eye of the Void, and more — true final boss

Ascended Wizard is the ultimate final boss of Necesse — a 3-phase fight where he revives into stronger forms after his health hits zero in phases 2 and 3. He is accessed via a Tier 10 Ascended Incursion, unlocked through the Ascended Shard (dropped by Tier 8+ Incursion bosses) once you've unlocked the Tier 10 talent "The Beginning of The End."

Incursion Boss Attack Patterns (Veteran Player Notes)

Mother Slime (Tier 2 — Slime Cave)

Night Swarm (Tier 3 — Graveyard)

Sage and Grit (Main Boss #12) — hardest fight for summoners

Fallen Wizard (Main Boss #13)

(Attack patterns sourced from veteran player incursion guides and playthrough series)

Source: necessewiki.com — Incursions


How Boss Progression Works

Early Bosses (#1–2)

Mid-Game Bosses (#3–6)

Deep Cave Gate (#7 — Pirate Captain)

Deep Cave Bosses (#8–12)

Final Boss (#13 — Fallen Wizard)

Incursion Bosses (Post-Game)


Boss Preparation Checklist

Before any boss fight:


Gear Scaling with Bosses

Boss TierMinimum ArmorRecommended Weapon
#1–2IronIron Sword or Bow
#3–6Upgraded Iron / early mid-tierMid-tier weapons (class-specific)
#7 (Pirate Captain)Mid-tier class-specific armorRanged-capable weapon recommended
#8–12 (Deep Caves)Deep Cave tier armor (Shadow/Widow/etc.)Best available by class
#13 (Fallen Wizard)Top-tier pre-Incursion gearStrongest weapons + potions
IncursionDusk/Dawn/Crystal/Arcanic setsEndgame + Incursion weapons

Boss Summon Items Quick Reference

BossSummon ItemHow to Get
Evil's ProtectorMysterious PortalDropped by Forest enemies
Queen SpiderRoyal EggFound in spider nests
Void WizardVoid Caller (repeat)Craft / drop; first encounter by exploration
Runebound ChieftainBone OfferingUse on arena pedestal
Swamp GuardianSpiked FossilFound/crafted
Ancient VultureAncient StatuePlace in Desert biome
Pirate Captain(none)Explore Pirate Villages
ReaperShadow GateDeep Forest Caves
Cryo QueenIce CrownDeep Snow Caves
The Cursed CroneSpirit UrnDeep Plains Cave
Pest WardenDecaying LeafDeep Swamp Caves
Sage and GritDragon SoulsUse on pedestal in Deep Desert
Fallen Wizard(none)Explore Deep Desert Temple

Source: necessewiki.com — Boss Items


FAQ

How many bosses are in Necesse? 20 total: 13 main bosses + 7 incursion bosses for the post-game endgame.

What is the first boss? Evil's Protector — night surface spawn (beat it before 6:30 AM), summoned with a Mysterious Portal. First kill drops the Demon Heart.

Who is the final boss? Fallen Wizard ends the main game (Deep Desert Temple floor 2 — no summon item, found by exploration). The true final boss is the Ascended Wizard via a Tier 10 Incursion — see our Incursions Guide.

What order should I fight the bosses? Follow the table above: Evil's Protector → surface bosses → Pirate Captain (unlocks Deep Caves) → deep cave bosses → Sage and Grit (unlocks Deep Desert Temple) → Fallen Wizard (unlocks Incursions).


Need strategies for specific bosses? See our Queen Spider Guide. More individual boss guides coming soon.

Data source: necessewiki.com — verified August 2026. Stats may change with future game updates.